Fix zig_exe location in Build struct
Reflect Zig breaking changes as of 105db13536
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2 changed files with 4 additions and 4 deletions
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@ -386,7 +386,7 @@ const ZiglingStep = struct {
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var zig_args = std.ArrayList([]const u8).init(b.allocator);
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defer zig_args.deinit();
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zig_args.append(b.zig_exe) catch @panic("OOM");
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zig_args.append(b.graph.zig_exe) catch @panic("OOM");
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const cmd = switch (self.exercise.kind) {
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.exe => "build-exe",
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