This commit is contained in:
mitteneer 2024-07-31 13:32:02 -04:00
parent 28dc209134
commit 723822e800
12 changed files with 23 additions and 23 deletions

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@ -67,7 +67,7 @@ const print = @import("std").debug.print;
pub fn main() void {
var letter: u8 = 'A';
const my_letter: ??? = &letter;
const my_letter: ?*[1]u8 = &letter;
// ^^^^^^^
// Your type here.
// Must coerce from &letter (which is a *u8).

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@ -47,7 +47,7 @@ pub fn main() void {
// return it from the for loop.
const current_lang: ?[]const u8 = for (langs) |lang| {
if (lang.len == 3) break lang;
};
} else null;
if (current_lang) |cl| {
print("Current language: {s}\n", .{cl});

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@ -128,8 +128,8 @@ pub fn main() void {
// wanted for this Food.
//
// Please return this Food from the loop.
break;
};
break food;
} else menu[0];
// ^ Oops! We forgot to return Mac & Cheese as the default
// Food when the requested ingredients aren't found.

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@ -63,7 +63,7 @@ pub fn main() void {
//
// If there was no overflow at all while adding 5 to a, what value would
// 'my_result' hold? Write the answer in into 'expected_result'.
const expected_result: u8 = ???;
const expected_result: u8 = 18;
print(". Without overflow: {b:0>8}. ", .{expected_result});
print("Furthermore, ", .{});
@ -78,6 +78,6 @@ pub fn main() void {
// Now it's your turn. See if you can fix this attempt to use
// this builtin to reverse the bits of a u8 integer.
const input: u8 = 0b11110000;
const tupni: u8 = @bitReverse(input, tupni);
const tupni: u8 = @bitReverse(input);
print("{b:0>8} backwards is {b:0>8}.\n", .{ input, tupni });
}

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@ -58,7 +58,7 @@ pub fn main() void {
// Oops! We cannot leave the 'me' and 'myself' fields
// undefined. Please set them here:
narcissus.me = &narcissus;
narcissus.??? = ???;
narcissus.myself = &narcissus;
// This determines a "peer type" from three separate
// references (they just happen to all be the same object).
@ -70,7 +70,7 @@ pub fn main() void {
//
// The fix for this is very subtle, but it makes a big
// difference!
const Type2 = narcissus.fetchTheMostBeautifulType();
const Type2 = Narcissus.fetchTheMostBeautifulType();
// Now we print a pithy statement about Narcissus.
print("A {s} loves all {s}es. ", .{
@ -109,15 +109,15 @@ pub fn main() void {
// Please complete these 'if' statements so that the field
// name will not be printed if the field is of type 'void'
// (which is a zero-bit type that takes up no space at all!):
if (fields[0].??? != void) {
if (fields[0].type != void) {
print(" {s}", .{@typeInfo(Narcissus).Struct.fields[0].name});
}
if (fields[1].??? != void) {
if (fields[1].type != void) {
print(" {s}", .{@typeInfo(Narcissus).Struct.fields[1].name});
}
if (fields[2].??? != void) {
if (fields[2].type != void) {
print(" {s}", .{@typeInfo(Narcissus).Struct.fields[2].name});
}

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@ -62,8 +62,8 @@ pub fn main() void {
// types with specific sizes. The comptime numbers will be
// coerced (if they'll fit!) into your chosen runtime types.
// For this it is necessary to specify a size, e.g. 32 bit.
var var_int = 12345;
var var_float = 987.654;
var var_int: u32 = 12345;
var var_float: f32 = 987.654;
// We can change what is stored at the areas set aside for
// "var_int" and "var_float" in the running compiled program.

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@ -35,7 +35,7 @@ pub fn main() void {
// In this contrived example, we've decided to allocate some
// arrays using a variable count! But something's missing...
//
var count = 0;
comptime var count = 0;
count += 1;
const a1: [count]u8 = .{'A'} ** count;
@ -60,5 +60,5 @@ pub fn main() void {
//
// Try uncommenting this line and playing around with it
// (copy it, move it) to see what it does:
//@compileLog("Count at compile time: ", count);
// @compileLog("Count at compile time: ", count);
}

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@ -43,7 +43,7 @@ const Schooner = struct {
//
// Please change this so that it sets a 0 scale to 1
// instead.
if (my_scale == 0) @compileError("Scale 1:0 is not valid!");
if (my_scale == 0) my_scale = 1;
self.scale = my_scale;
self.hull_length /= my_scale;
@ -69,7 +69,7 @@ pub fn main() void {
// Hey, we can't just pass this runtime variable as an
// argument to the scaleMe() method. What would let us do
// that?
var scale: u32 = undefined;
comptime var scale: u32 = undefined;
scale = 32; // 1:32 scale

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@ -42,8 +42,8 @@ pub fn main() void {
// 2) Sets the size of the array of type T (which is the
// sequence we're creating and returning).
//
fn makeSequence(comptime T: type, ??? size: usize) [???]T {
var sequence: [???]T = undefined;
fn makeSequence(comptime T: type, comptime size: usize) [size]T {
var sequence: [size]T = undefined;
var i: usize = 0;
while (i < size) : (i += 1) {

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@ -123,8 +123,8 @@ fn isADuck(possible_duck: anytype) bool {
// Please make sure MyType has both waddle() and quack()
// methods:
const MyType = @TypeOf(possible_duck);
const walks_like_duck = ???;
const quacks_like_duck = ???;
const walks_like_duck = @hasDecl(MyType, "waddle");
const quacks_like_duck = @hasDecl(MyType, "quack");
const is_duck = walks_like_duck and quacks_like_duck;

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@ -40,7 +40,7 @@ pub fn main() void {
const fields = @typeInfo(Narcissus).Struct.fields;
??? {
inline for (fields) |field| {
if (field.type != void) {
print(" {s}", .{field.name});
}

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@ -35,7 +35,7 @@ pub fn main() void {
// at compile time.
//
// Please fix this to loop once per "instruction":
??? (i < instructions.len) : (???) {
inline while (i < instructions.len) : (i += 3) {
// This gets the digit from the "instruction". Can you
// figure out why we subtract '0' from it?